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Produkt zum Begriff Algorithms:


  • Algorithms in Java, Part 5: Graph Algorithms: Graph Algorithms
    Algorithms in Java, Part 5: Graph Algorithms: Graph Algorithms

    Once again, Robert Sedgewick provides a current and comprehensive introduction to important algorithms. The focus this time is on graph algorithms, which are increasingly critical for a wide range of applications, such as network connectivity, circuit design, scheduling, transaction processing, and resource allocation. In this book, Sedgewick offers the same successful blend of theory and practice that has made his work popular with programmers for many years. Michael Schidlowsky and Sedgewick have developed concise new Java implementations that both express the methods in a natural and direct manner and also can be used in real applications. Algorithms in Java, Third Edition, Part 5: Graph Algorithms is the second book in Sedgewick's thoroughly revised and rewritten series. The first book, Parts 1-4, addresses fundamental algorithms, data structures, sorting, and searching. A forthcoming third book will focus on strings, geometry, and a range of advanced algorithms. Each book's expanded coverage features new algorithms and implementations, enhanced descriptions and diagrams, and a wealth of new exercises for polishing skills. The natural match between Java classes and abstract data type (ADT) implementations makes the code more broadly useful and relevant for the modern object-oriented programming environment. The Web site for this book (www.cs.princeton.edu/~rs/) provides additional source code for programmers along with a variety of academic support materials for educators. Coverage includes: A complete overview of graph properties and typesDiagraphs and DAGs Minimum spanning treesShortest paths Network flowsDiagrams, sample Java code, and detailed algorithm descriptions A landmark revision, Algorithms in Java, Third Edition, Part 5 provides a complete tool set for programmers to implement, debug, and use graph algorithms across a wide range of computer applications.

    Preis: 27.81 € | Versand*: 0 €
  • Algorithms
    Algorithms

    The leading introduction to computer algorithms in use today, including fifty algorithms every programmer should knowPrinceton Computer Science professors, Robert Sedgewick and Kevin Wayne, survey the most important computer algorithms in use and of interest to anyone working in science, mathematics, and engineering, and those who use computation in the liberal arts. They provide a full treatment of data structures and algorithms for key areas that enable you to confidently implement, debug, and put them to work in any computational environment. Fundamentals: Basic programming modelsData abstractionBags, queues, and stacksAnalysis of algorithms SortingElementary sortsMergesortQuicksortPriority queuesApplications GraphsUndirected graphsDirected graphsMinimum spanning treesShortest pathsStringsString sortsTriesSubstring searchRegular expressionsData compressionThese algorithms are generally ingenious creations that, remarkably, can each be expressed in just a dozen or two lines of code. As a group, they represent problem-solving power of amazing scope. They have enabled the construction of computational artifacts, the solution of scientific problems, and the development of commercial applications that would not have been feasible without them.

    Preis: 81.31 € | Versand*: 0 €
  • Algorithms in C, Part 5: Graph Algorithms
    Algorithms in C, Part 5: Graph Algorithms

    Once again, Robert Sedgewick provides a current and comprehensive introduction to important algorithms. The focus this time is on graph algorithms, which are increasingly critical for a wide range of applications, such as network connectivity, circuit design, scheduling, transaction processing, and resource allocation. In this book, Sedgewick offers the same successful blend of theory and practice with concise implementations that can be tested on real applications, which has made his work popular with programmers for many years. Algorithms in C, Third Edition, Part 5: Graph Algorithms is the second book in Sedgewick's thoroughly revised and rewritten series. The first book, Parts 1-4, addresses fundamental algorithms, data structures, sorting, and searching. A forthcoming third book will focus on strings, geometry, and a range of advanced algorithms. Each book's expanded coverage features new algorithms and implementations, enhanced descriptions and diagrams, and a wealth of new exercises for polishing skills. A focus on abstract data types makes the programs more broadly useful and relevant for the modern object-oriented programming environment. Coverage includes: A complete overview of graph properties and types Diagraphs and DAGs Minimum spanning trees Shortest paths Network flows Diagrams, sample C code, and detailed algorithm descriptions The Web site for this book (http://www.cs.princeton.edu/~rs/) provides additional source code for programmers along with numerous support materials for educators. A landmark revision, Algorithms in C, Third Edition, Part 5 provides a complete tool set for programmers to implement, debug, and use graph algorithms across a wide range of computer applications.

    Preis: 51.35 € | Versand*: 0 €
  • Algorithms in C++ Part 5: Graph Algorithms
    Algorithms in C++ Part 5: Graph Algorithms

    Once again, Robert Sedgewick provides a current and comprehensive introduction to important algorithms. The focus this time is on graph algorithms, which are increasingly critical for a wide range of applications, such as network connectivity, circuit design, scheduling, transaction processing, and resource allocation. In this book, Sedgewick offers the same successful blend of theory and practice that has made his work popular with programmers for many years. Christopher van Wyk and Sedgewick have developed concise new C++ implementations that both express the methods in a natural and direct manner and also can be used in real applications. Algorithms in C++, Third Edition, Part 5: Graph Algorithms is the second book in Sedgewick's thoroughly revised and rewritten series. The first book, Parts 1-4, addresses fundamental algorithms, data structures, sorting, and searching. A forthcoming third book will focus on strings, geometry, and a range of advanced algorithms. Each book's expanded coverage features new algorithms and implementations, enhanced descriptions and diagrams, and a wealth of new exercises for polishing skills. A focus on abstract data types makes the programs more broadly useful and relevant for the modern object-oriented programming environment. Coverage includes: A complete overview of graph properties and types Diagraphs and DAGs Minimum spanning trees Shortest paths Network flows Diagrams, sample C++ code, and detailed algorithm descriptions The Web site for this book (http://www.cs.princeton.edu/~rs/) provides additional source code for programmers along with a wide range of academic support materials for educators. A landmark revision, Algorithms in C++, Third Edition, Part 5 provides a complete tool set for programmers to implement, debug, and use graph algorithms across a wide range of computer applications.

    Preis: 27.81 € | Versand*: 0 €
  • Welche Strategie empfiehlst du für den Aufbau eines starken Decks mit Sammelkarten in einem Kartenspiel?

    Sammle eine Vielzahl von Karten, um verschiedene Strategien zu testen und anzupassen. Konzentriere dich auf Karten, die gut zusammenarbeiten und sich gegenseitig ergänzen. Experimentiere mit verschiedenen Kombinationen und passe dein Deck regelmäßig an, um auf die aktuelle Meta zu reagieren.

  • Welche Strategie und Taktik ist beim Spiel Bridge besonders wichtig?

    Beim Bridge ist es wichtig, mit dem Partner zu kommunizieren und gemeinsame Signale zu verwenden, um Informationen auszutauschen. Eine gute Planung und Absprache zwischen den Spielern ist entscheidend, um die besten Karten zu nutzen und den Gegner zu überlisten. Es ist wichtig, flexibel zu sein und sich an die sich ständig ändernde Spielsituation anzupassen.

  • "Was sind die grundlegenden Spielregeln für das beliebte Gesellschaftsspiel Monopoly?" "Kannst du mir erklären, wie die Spielregeln für das Kartenspiel Uno funktionieren?"

    Für Monopoly: Die Spieler würfeln abwechselnd und ziehen ihre Spielfiguren entsprechend der Augenzahl vorwärts. Wenn man auf einem Grundstück landet, kann man es kaufen oder es wird versteigert. Ziel ist es, durch Mieteinnahmen und Grundstücksverkäufe als letzter Spieler übrig zu bleiben. Für Uno: Jeder Spieler erhält 7 Karten, das Ziel ist es, als erster Spieler alle Karten abzulegen. Man kann nur eine Karte ablegen, die entweder die gleiche Farbe oder Nummer wie die oberste Karte auf dem Ablagestapel hat. Es gibt auch Aktionskarten, die das Spielgeschehen verändern können.

  • Wie viele Spieler können an einem Kartenspiel teilnehmen und welche sind die üblichen Spielregeln?

    In der Regel können an einem Kartenspiel 2 bis 6 Spieler teilnehmen. Die üblichen Spielregeln variieren je nach Spiel, aber oft geht es darum, Karten zu sammeln, zu tauschen oder zu kombinieren, um das Spiel zu gewinnen. Jeder Spieler erhält eine bestimmte Anzahl von Karten und versucht, durch geschicktes Spielen und Taktieren seine Hand zu verbessern und seine Gegner zu besiegen.

Ähnliche Suchbegriffe für Algorithms:


  • Grokking Algorithms
    Grokking Algorithms

    A friendly, fully-illustrated introduction to the most important computer programming algorithms. The algorithms you'll use most often as a programmer have already been discovered, tested, and proven. This book will prepare you for those pesky algorithms questions in every programming job interview and help you apply them in your day-to-day work. And if you want to understand them without slogging through dense multipage proofs, this is the book for you. In Grokking Algorithms, Second Edition you will discover: Search, sort, and graph algorithms Data structures such as arrays, lists, hash tables, trees, and graphs NP complete and greedy algorithms Performance trade-offs between algorithms Exercises and code samples in every chapter Over 400 illustrations with detailed walkthroughs The first edition of Grokking Algorithms proved to over 100,000 readers that learning algorithms doesn't have to be complicated or boring! This new edition now includes fresh coverage of trees, NP complete problems, and code updates to Python 3. With easy-to-read, friendly explanations, clever examples, and exercises to sharpen your skills as you learn, youll actually enjoy learning these important algorithms.

    Preis: 60.98 € | Versand*: 0 €
  • Algorithms: Part I
    Algorithms: Part I

    This book is Part I of the fourth edition of Robert Sedgewick and Kevin Wayne’s Algorithms, the leading textbook on algorithms today, widely used in colleges and universities worldwide. Part I contains Chapters 1 through 3 of the book. The fourth edition of Algorithms surveys the most important computer algorithms currently in use and provides a full treatment of data structures and algorithms for sorting, searching, graph processing, and string processing -- including fifty algorithms every programmer should know. In this edition, new Java implementations are written in an accessible modular programming style, where all of the code is exposed to the reader and ready to use. The algorithms in this book represent a body of knowledge developed over the last 50 years that has become indispensable, not just for professional programmers and computer science students but for any student with interests in science, mathematics, and engineering, not to mention students who use computation in the liberal arts. The companion web site, algs4.cs.princeton.edu contains An online synopsis Full Java implementations Test data Exercises and answers Dynamic visualizations Lecture slides Programming assignments with checklists Links to related material The MOOC related to this book is accessible via the "Online Course" link at algs4.cs.princeton.edu. The course offers more than 100 video lecture segments that are integrated with the text, extensive online assessments, and the large-scale discussion forums that have proven so valuable. Offered each fall and spring, this course regularly attracts tens of thousands of registrants. Robert Sedgewick and Kevin Wayne are developing a modern approach to disseminating knowledge that fully embraces technology, enabling people all around the world to discover new ways of learning and teaching. By integrating their textbook, online content, and MOOC, all at the state of the art, they have built a unique resource that greatly expands the breadth and depth of the educational experience.

    Preis: 20.32 € | Versand*: 0 €
  • Algorithms, Part II
    Algorithms, Part II

    This book is Part II of the fourth edition of Robert Sedgewick and Kevin Wayne’s Algorithms, the leading textbook on algorithms today, widely used in colleges and universities worldwide. Part II contains Chapters 4 through 6 of the book. The fourth edition of Algorithms surveys the most important computer algorithms currently in use and provides a full treatment of data structures and algorithms for sorting, searching, graph processing, and string processing -- including fifty algorithms every programmer should know. In this edition, new Java implementations are written in an accessible modular programming style, where all of the code is exposed to the reader and ready to use. The algorithms in this book represent a body of knowledge developed over the last 50 years that has become indispensable, not just for professional programmers and computer science students but for any student with interests in science, mathematics, and engineering, not to mention students who use computation in the liberal arts. The companion web site, algs4.cs.princeton.edu contains An online synopsis Full Java implementations Test data Exercises and answers Dynamic visualizations Lecture slides Programming assignments with checklists Links to related material The MOOC related to this book is accessible via the "Online Course" link at algs4.cs.princeton.edu. The course offers more than 100 video lecture segments that are integrated with the text, extensive online assessments, and the large-scale discussion forums that have proven so valuable. Offered each fall and spring, this course regularly attracts tens of thousands of registrants. Robert Sedgewick and Kevin Wayne are developing a modern approach to disseminating knowledge that fully embraces technology, enabling people all around the world to discover new ways of learning and teaching. By integrating their textbook, online content, and MOOC, all at the state of the art, they have built a unique resource that greatly expands the breadth and depth of the educational experience.

    Preis: 20.32 € | Versand*: 0 €
  • Algorithms
    Algorithms

    The leading introduction to computer algorithms in use today, including fifty algorithms every programmer should knowPrinceton Computer Science professors, Robert Sedgewick and Kevin Wayne, survey the most important computer algorithms in use and of interest to anyone working in science, mathematics, and engineering, and those who use computation in the liberal arts. They provide a full treatment of data structures and algorithms for key areas that enable you to confidently implement, debug, and put them to work in any computational environment. Fundamentals: Basic programming modelsData abstractionBags, queues, and stacksAnalysis of algorithms SortingElementary sortsMergesortQuicksortPriority queuesApplications GraphsUndirected graphsDirected graphsMinimum spanning treesShortest pathsStringsString sortsTriesSubstring searchRegular expressionsData compressionThese algorithms are generally ingenious creations that, remarkably, can each be expressed in just a dozen or two lines of code. As a group, they represent problem-solving power of amazing scope. They have enabled the construction of computational artifacts, the solution of scientific problems, and the development of commercial applications that would not have been feasible without them.

    Preis: 81.31 € | Versand*: 0 €
  • Wie kann ich ein starkes und vielseitiges Deck für mein Kartenspiel zusammenstellen?

    1. Wähle Karten aus verschiedenen Kategorien wie Angriff, Verteidigung und Unterstützung. 2. Achte darauf, dass deine Karten gut zusammenarbeiten und sich ergänzen. 3. Teste dein Deck regelmäßig und passe es an, um die Effektivität zu maximieren.

  • Welche Strategie und Taktik führten zur entscheidenden Siegeserrung in der Schlacht?

    Die Strategie bestand darin, die feindlichen Truppen zu umzingeln und ihre Versorgungslinien abzuschneiden. Die Taktik bestand darin, die Truppen in kleinen Gruppen zu attackieren, um ihre Überlegenheit zu neutralisieren. Letztendlich führte die Kombination aus Strategie und Taktik dazu, dass der Feind geschwächt wurde und die Schlacht gewonnen wurde.

  • Wie beeinflusst der Raumkampf die Strategie und Taktik von Raumschiffen in Science-Fiction-Geschichten?

    Der Raumkampf in Science-Fiction-Geschichten beeinflusst die Strategie und Taktik von Raumschiffen, indem sie verschiedene Waffen, Schilde und Manöver einsetzen, um ihre Feinde zu besiegen. Die Positionierung im Raum, die Kommunikation mit anderen Schiffen und die Nutzung von Deckung sind entscheidend für den Erfolg im Kampf. Die Fähigkeit, schnell zu reagieren, Feuerkraft effektiv einzusetzen und Schwachstellen des Feindes auszunutzen, sind wichtige Elemente der Raumkampfstrategie.

  • Welche Sammelkarten?

    Es gibt viele verschiedene Arten von Sammelkarten, darunter Trading Cards, Spielkarten und Sammelkarten mit Bildern von Prominenten oder Sportlern. Sie werden oft von Sammlern gesammelt und können einen hohen Wert haben, insbesondere wenn sie selten oder in gutem Zustand sind. Beliebte Sammelkartenspiele sind zum Beispiel Pokémon, Magic: The Gathering und Yu-Gi-Oh!.

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